Physics gunplay
No aim assist. Recoil, travel and hands are the skill ceiling, so a good shot is a thing you did rather than a thing the game did.
A free, skill-based tactical VR shooter. Customize the cubicle you defend, pick up the office phone to start a 5v5 Clan War, and win with physics gunplay instead of a crosshair that does the work for you.
Free to play, with in-game purchases. No pay-to-win, ever.
Three ideas, held to without compromise. The rest is the office.
No aim assist. Recoil, travel and hands are the skill ceiling, so a good shot is a thing you did rather than a thing the game did.
Pick up the office phone and call in a match. Teams, not a lobby of strangers — the phone is the whole social layer.
Customize the space you fight from. It is the part of the office you actually control, and it shows in a match.
Many Quest players are under 18 and on parent-managed accounts, so the community is moderated by design and purchases are priced plainly. No tricks, no pressure timers, no paying to win.
Free to play means free to play: cosmetics and convenience, never accuracy, never power. If that ever stops being true, the build log will show the change before the store does.
Gunplay feel, the cubicle, and the first Clan War loop.
Small groups, real headsets, tuning recoil and comfort.
Open sign-ups, moderated sessions, no purchases.
Free download, cosmetics only, no aim assist.
Tell us what headset you have and how often you play. Playtest invites go out in small batches, and the build log has everything else.